Normal Curvature and the Projective Systole
arXiv:2608.18002
2026
Geometry
1 ideas extracted · analyzed Sep 1, 2026
What the math gives to ML
The paper gives a concrete, scale-normalized way to measure extrinsic bending of an immersion and identifies the Veronese map as the sharp model for real projective space. Its most transferable construction is the antipodal-invariant quadratic embedding of a vector into the traceless symmetric-matrix space, which converts projective inputs into structured second-order features while preserving rotational symmetry. This can be used as a front end for data whose semantics identify x and -x, or as a benchmark and regularizer for learned embeddings. The curvature inequality also suggests penalizing excessive second fundamental form in neural manifolds, although that extension is less immediately robust than directly using the Veronese representation.
Ideas from this paper
Unverified
2026
Replace or augment the first embedding layer for antipodally identified inputs with the normalized traceless quadratic map from the Veronese construction. Because q and -q produce exactly the same feature, the layer enforces projective invariance by construction rather than learning it from augmented examples. The resulting matrix-valued features can be flattened, projected, or processed by an equivariant linear layer.
Useful5/10
Difficulty2/10
Novelty6/10